Our publications are products of inter- disciplinary conferences, workshops and spaces we create in the areas of education and employability to learn, innovate and make an impact upon learners and educators alike.

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Employability - Case Study

Innovating for Scale

This case study is a blueprint of the Quest—Accenture partnership that build the way for more strategic associations, expanding a growing network of people and companies and added more weight and dimension to the original vision of the Skills to Succeed program,  harnessing funding, technology, learning systems, and blended learning for 21st Century skills.


Employability - White paper

Skills for Future Jobs: Technology and the Future of Work in India

Young people entering the digital economy over the next five to ten years will need to equip themselves for a rapidly changing and uncertain future of work, a future that will both hold new opportunities and challenges. For us, whose target population is youth that have dropped-out of school and youth who have finished school but not continued on to college, our programs are needed to prioritize: digital fluency; core crosscutting skills and learnability.

In knowledge partnership with Tandem Research and support from Microsoft Philanthropies, we have released a white paper titled Skills for Future Jobs: Technology and the Future of Work in India. The paper focuses on the future of jobs and skilling in India, in the wake of rapid automation and digitization of life and work.

We aim to integrate the key findings from the white paper into our strategic and programmatic plan going forward.


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All Results

Education - Evaluation Reports

Education Technology in India

A situational analysis conducted in 2005 by Dr. B. Phalachandra and Osama Manzar to understand the challenges of implementing programs at scale and innovation possibilities in the Indian Education and Skills training sector.


Education - Research Studies

Making a Game

How do you build a board game? This is a short documentation of how we developed a board game for youth - called Career Quest. If you are starting to make board games, this will help you understand the process which we used.