Innovating for Scale
August 6, 2018
This case study is a blueprint of the Quest—Accenture partnership that build the way for more strategic associations, expanding a growing...
August 6, 2018
This case study is a blueprint of the Quest—Accenture partnership that build the way for more strategic associations, expanding a growing...
March 15, 2018
Young people entering the digital economy over the next five to ten years will need to equip themselves for a...
May 11, 2017
A collection of inspirational stories from the field that document the impact which the Anandshala program has had on students...
April 14, 2017
Quest evaluated the Computer Aided Learning program of the Azim Premji Foundation running in 5 states to understand the impact...
April 14, 2017
In 2012 Quest Alliance along with SCERT in Delhi and Bihar Piloted a Career Guidance intervention for secondary school students....
April 14, 2017
This evaluation report outlines the impact of the Digital Life Skills toolkit on youth participating in skill development programs of...
April 14, 2017
An evaluation conducted to test a helpline for school teachers in rural primary schools in West Bengal, this report has...
April 14, 2017
A summative evaluation conducted to measure the impact of community-produced videos to improve the learning levels of students in government...
April 14, 2017
A situational analysis report on issues that affect school dropouts in Bihar conducted to design an intervention, which is now...
April 14, 2017
A macro study done to assess the market needs of the retail sector and identify the challenges faced by Vocational...
April 14, 2017
A situational analysis conducted in 2005 by Dr. B. Phalachandra and Osama Manzar to understand the challenges of implementing programs...
April 14, 2017
How do you build a board game? This is a short documentation of how we developed a board game for...